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To
reach the showdown "A" will have to stake 100 chips now,
and a further 300 which "B" will certainly bet after the
last card. If "B" does not get his straight, "A"
will get back his 400 chips plus 50 which represents his net profit
on the transaction. If "B" does get his straight, and
if "A" does not improve to a full house or fours, "A"
loses 400 chips. He is, in fact, risking 400 chips to win 50, an
8 to 1 on bet. It can't be worth it, and "A" should fold
his three Queens, however nice they look, before the seventh card.
The exception is a small-limit game, or in Table Stakes where either
"A" or "B" has only a few chips. Then "A"
can reach the showdown cheaply and should stay.
Another type of cinch that is fairly common when the competitors
are reduced to two is a hand that must win either high or low. Here
again the holder should always raise the limit. He must get his
stake back, and he may scare his opponent away and collect the entire
pot.
Example. "A" has (3 2 4 6 7 Q 10. "B" has _?
_? 2 3 J J_?. If "B" has a Jack or a deuce or a trey or
another pair in the hole, "A" must win low since "B's"
low hand cannot be better than Jack low. If "B" has three
good low cards in the hole, then "A" must win high. "A"
should, therefore, bet the limit, and if "B's" hand is
something like 8 4 2 3 J J 9, he may not be willing to take the
risk of calling and being beaten both ways.
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